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cocos2d roadmap

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This is the cocos2d roadmap

2.x

When

2012, Q1

v1.0

  • Code that compiles and run with v1.0 should compile and run with v1.1, v1.2, v1.3, etc.
  • 1.x series might contain new features and bug fixes, but it won't break backward compatibility
  • 1.x will be supported
  • 2.x series won't be backwards compatible with 1.x

When

2011, Q3

Main Features

  • Programming Guide
  • API freeze

v0.9 / v0.99.x

When

2010, H2

v0.99.5

  • Animation Cache
  • PVR Textures (performance feature)
  • Retina Display support
  • Mac support
  • Improved templates

v0.99.4

  • CocosDenshion updates
  • iOS4 support
  • New EAGLView

v0.99.3

  • Improved scheduler

v0.99.2

  • Blocks support
  • better installer

v0.99.1

  • TMX Improvements
  • Radial transition
  • Premultiplied works as expected

v0.99.0

  • CC namespace in API
  • Better Sprite / Animation support
  • Sprite/AtlasSprite merge
  • Zwoptex native support

v0.8

When

  • July / August / September / October 2009

Main Features

  • Better tilemap support
  • Better Label support
  • Better physics integration
roadmap.txt · Last modified: 2013/01/09 19:13 by admin
Trace: roadmap
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