Anyone using Quartz2d to any good effect alongside Cocos2d, or is this unecessary? i.e. using Quartz 2D to draw onto a texture which you can then use as a sprite (for example creating curves). Or is this unecessary as Cocos2D encapsulates most of this functionality?
Okay I tried it out now, and it’s really sloooooooooooow. It might work if you’re just gonna draw something every now and then, maybe once a second or even more infrequently, but drawing more than that just slows everything down disturbingly much.