Forums › Programming › cocos3d › how to get @"Hello" from pod
This topic contains 5 replies, has 2 voices, and was last updated by Bill Hollings 1 year, 5 months ago.
CC3MeshNode* helloTxt = (CC3MeshNode*)[self getNodeNamed: @"Hello"];
how to get @”Hello” from pod
The method above retrieves a mesh node from another node, which may be any composite node, including a POD resource node, or the scene itself.
Can you clarify what you are asking? What are you having trouble with?
CC3MeshNode* helloTxt = (CC3MeshNode*)[self getNodeNamed: @"Helloworld"]; it can’t circulate
can you forexample it I can’t found course
What are you trying to do?
The method getNodeNamed: will retrieve the node with the name you specify.
If you don’t have a node with that name, it will return nil.
You can check the names of your nodes in the logs. The node structure of each POD file is logged when it is loaded.
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