Hi!
I want to do something like this:
- touch an object with one finger - start aiming
- while aiming, without releasing first finger, touch an object with second finger (two fingers at once) - cancel aiming
The problem I have is that ccTouchesBegan detects first touch, but it doesn't detect the second one while first one is still pressed.
I put this codeNSLog(@"%d", [[event allTouches] count]) inside ccTouchesBeganand this is what I received:
- first touch - "1"
- second touch without releasing the first one - nothing
- keep second touch pressed, release the first one and the press it again - "2"
I use cocos 0.99.5 beta2
I think that when I was using earlier cocos version (0.99.1 or 0.99.2) this problem did not occurred, but I'm not sure :)
Please help.