I have the following problem:
I have a CCLayer which receives touch events for handling panning and zooming.
The panning and zooming uses ccTouchesBegan:(NSSet *)touches method, it can not use one touch detection because of the panning and zooming gestures, that is why I am not registering to the shared touch dispatcher.
In that layer I have a class of my own which is of CCSprite type, I registered this class to CCTargetedTouchDelegate.
I want to be able to detect touch events on my class first and if my ccsprite has not been touched I want the cclayer to process the touch.
Is it possible to detect touch events first in my CCSprite class and then in my CCLayer?
I am not able to do this. Any suggestions?