I thought 0.8 final release was supposed to have the programming guide released also. The programming guide still seems to be in the same unfinished state. I really appreciate the final release I was just hoping to get the rest of the guide completed.
CoCos Programming Guide
(5 posts) (2 voices)-
Posted 2 years ago #
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Hi! I think it is very complete, at least compared to what it was some months ago...
Right now i believe it covers actions,effect, events,etc And what is not covered there is pretty much explained in the tests and forum...Checking these things out should get anyone started, what are you having problems with?
Posted 2 years ago # -
I didn't see it a few months ago but I was referencing the "Fix me" sections in the guide for the following sections:
Scenes & Transitions
Tiled maps
CocosNode objects
Default HandlersOne thing I am confused about are tiled maps. Maybe it is simply a naming convention I am not used to as I have worked with computer imaging in java for several years. I would think this would mean something like a tiled image which is a method for segregating an image into tiled regions so that you can view really large images. In looking at tiled maps I am clearly not correct in their function.
Posted 2 years ago # -
here is a good description about what a tilemap is:
http://en.wikipedia.org/wiki/Tile_engineBasically it helps you create a large map/background without having to use a giant image (with the memory consumption it implies)
For example if you have played many games (mhh take final fantasy 6 and bellow) you will see that a house's front is made of a repeated pattern of wood. Instead of drawing each full house, the creators would use a "wood tile" to form the wall.
This way instead of drawing a giant map they draw a wood tile and reuse it everywhere they need to... As i said before, this will reduce the memory used, since instead of having a 1000 px sized map you may have a map made from 5 different 30 px sixed tiles (depending of the complexity of the map)Posted 2 years ago # -
Sorry i was making dinner while writing this, it may make no sense :P If you don't understand let me know ;)
Posted 2 years ago #
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