I have a game scene which include a branch. I want the branch grow animatedly (piece by piece until it is complete). Because the branch has some shadow, I must splice them together very very carefully. Otherwise there are some gaps in the branch.
At first, I spliced them according to the coordinates in Photoshop. (I designed them with Photoshop). It works and seems good. But someday I suddenly found some gaps in the branch! It drives me crazy. (In fact, it was raised by upload cocos2d from 0.99.3 to 0.99.4). I worked very hard to justify them. Finally, It looks good, but the fact is the coordinates in my codes is different with the coordinates in Photoshop. However, it works.
Today, I updated cocos2d from 0.99.4 to 0.99.5 beta and I suddenly found some gaps in the branch again! It got me breaking down! What's wrong with 0.99.5 or 0.99.4? It's very very painful to justify these coordinates. So who can help me? or tell me the truth.
