Hi all,
I've just changed all my atlasLabel from this:
// timeTakenLabel = [LabelAtlas labelAtlasWithString:@"0.0" charMapFile:@"charmap6.png" itemWidth:48 itemHeight:70 startCharMap:' '];
To this:
timeTakenLabel = [Label labelWithString:NSLocalizedString(@"", @"") dimensions:CGSizeMake(300, 60) alignment:UITextAlignmentLeft fontName:@"Marker Felt" fontSize:30];
Obviously, I am going from labelAtlases to Labels, and as such I'm getting some major slowdown in game as the labels are constantly updated. I made the change because I want to use the Marker Felt font in the label.
Is there a way to use this font without changing the atlaslabel to a label, and so avoid the slowdown? The font looks excellent!