Hi, I am loading my animation images like this.
for (int i=1; i<=15; )
{
[Anim addFrameWithFilename:[NSString stringWithFormat:@"puff00%d.png", i]];
i++;
}
but it gives the following error
2010-09-01 16:56:24.944 FingerTank[20807:20b] cocos2d: CCTexture2D. Can't create Texture. UIImage is nil
2010-09-01 16:56:24.944 FingerTank[20807:20b] cocos2d: Couldn't add image:puff001.png in CCTextureCache
any thing that i am missing?
thanks in advance