I just released my first iPhone game using Cocos2D.
It is called Crazy Chickens in english (Le Poulailler Infernal in french).
I have to say that I initially tried to develop it using basic iphone SDK (no OpenGL) and porting it to cocos2D was very easy... and allowed me to finalize the game with great performances ! I am not sure I will end up in the top 25 of the app store but regardless, creating this game with Cocos2D was a fun and enjoyable experience.
The game is pretty easy: chickens are laying off eggs. You have to place "rails" to direct these eggs into the right baskets. When two eggs collide, they merge into a multi-colored egg. As the speed increase it gets more and more difficult though :-)
Here is a direct link to the application in the app store :
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=322647805&mt=8
My web site for this application is http://www.iceberg-entertainment.com
Thanks for Cocos2D :-)
And I hope people will enjoy the game.
Here are 10 codes (only allowed on US store... don't ask me why it is apple policy)
93H6F6X63FYR
LH664JLM74NW
J4KNETF7FNYR
PRRXJWMA74N7
YTFYLJPPH76X
AWWNPR4PTYE3
X7WE6YKXL3H6
7E3L4LP3X39T
9WF6RXR4TJ7E
NJLAM33ER96T
If you use one of them, please leave a comment on the apple store or on my web site to say what you think of the game.
:-)
Jim