r1197
iso / ortho is working pretty good.
I've added a tool in tools, called "spritesheet-blink-fixer.py" that modifies the .png by copying the "border" pixels of the tiles, in the "spacing" area.
The tiles should have an spacing of 2 pixel to work.
benefits of this tool:
- no more blinks / artifacts in tiles (with aliased tiles and 2d projection)
- and... no artifacts with anti-aliased tiles! and 3d projection
cons:
- it consumes 2 more pixels width & height per tile.
next week I'll write a tutorial about this tool and the TMX support.
probably the only sample that works in trunk (r1197) is "TileMapTest". The others were not updated, and they need to link against zlib.
Hex TMX maps are not supported yet, but adding support for them is relatively easy.
[thread moved from everything else to cocos2d]