Hey, quick question. I'm wondering on the best way to change the Texture (what you see) on a CCSprite that I made from a CCSpriteSheet (Now deprecated, I know). I was going to use "SetTexture:" when I realized that all my textures are in the one sprite sheet. So, I'm wondering if there is a way to "pull out" the one texture I need in the sprite sheet and then change my Sprite. Or should I just have a new image file, and use CCTextureCache?
Some Guidence would be nice! Thank you!