Hi there,
I'm close to wrapping up my game, and just got a report back that it crashes on 2.2.1
I started developing on that OS, and then switched to OS3.0 when we were all forced to.
I only have one device, and since you can't "officially" downgrade to OS2.2 from OS3, I have to keep it as is.
Still using cocos2d 0.7.3.
I started using CocosDenshion recently, so I included the three frameworks I needed to use, perhaps that's what's causing the issue?
I tried to use the frameworks from both the simulator and iphoneos folders (for 2.2.1), but then again I can't check if it works personally.
Is anyone aware of any issues?
Anyone with a 2.2.1 device that would like to help me test?
Thanks
Patrick
Using XCode 3.1.3:
IDE: 1191.0
Core: 1192.0
ToolSupport: 1186.0
I'm targeting OS2.2.1 of course.