Hi all,
I am new here, found about cocos2d game engine a few days back and since then i have already build all tests included and i already started by own experiments to get used of both objective C and Cocos2d capabilities ( i come from a far c++ background and currently php knowledge) not a professional game designer here but trying to built my first decent game. built one in c++ 7 years ago but that was not even a single level and very far from a complete game, was really really fun thought :) been doing php web development for the past 5 years.
_ the game _
I am looking into building a flying plane shooting side scroller game (similar to mini squadron) but with both flying and ground enemies along with a terrain of different buildings + landing fields and so on.
_ bulting the levels with LevelSVG _
LevelSVG as i understand which is a different project from cocos2d could help me compose the different levels and placing different elements to compose the level terrain as well as placing the different ground and sky enemies. Not sure if i got the right picture here and if indeed LevelSVG will help visually pick the different sprites to help compose the terrain visually (terrain wont need any physics apart from a few destructible building tops. Your advise on making sure LevelSVG will do what i am after will certainly help!
_ handling my world with Box2D _
I am Considering Box2D since it ties well with LevelSVG as i understand and will help with collision detection along with other game physics, unsure about flying objects thought :) Since i am building a flying plane side scroller game i am not sure if Box2D will help thought . I think it will help with collision detection between player, enemies and the terrain buildings. Not sure if Box2D will help with the movement of enemies + the player! its a physics engine but haven t found much info about handling flying heroes or enemies. Would be nice if player or enemies fall from the sky when hit really bad to land of terrain building causing explosions. Not sure how well Box2D will help in my type of game or what alternatives are there.
Any advise or help pointing me to the right direction will be certainly appreciated.