Is there a good way to change the color channel of an image.
For example i have a green monster but I want a blue tinted version. I cannot just do color=0,0,0 as the color has no blue and just ends up black. What im looking for is a way to render the sprite with the red and blue switched.
Any thoughts? Id rather not actually change the texture because i may need the other version as well and then I would need 2 copies of it.