Alright, so I am just so confused. I've read a lot, but so far I haven't figured out how I should do sprites in my game. From what I gather, I have 3 options,
CCSprite
Atlas Sprites
Sprite Sheets
However, when I was starting my new project, I was given a warning saying:
CCSpriteSheet *sheet; //This is deprecated
Well, in that case I can't use that. Which must mean Atlas Sprites are the way to go. But in the cocos2D test project, I didn't see the AtlasSpriteTest at all... and looking at some other tests (like the touches test) they just create a CCSprite using the Texture Cache.
So I am very confused at this point. What is the best practice for making Sprites? I've been using CCSprite for a while, but if Atlas Sprites are the better decision, where did the test file go? Where can I learn about them to use them, because I don't know where to start. Thanks.