Hi all...I have a "MenuScene" and "GameScene", there is a CCMenuItemFont named "New Game" on "MenuScene". "New Game" replace the scene to "GameScene", and "GameScene" has a CCMenuItemFont named "Main Menu". However the app crash if the CCMenuItemFont has arguments "target and selector". How can i fix it?? Thanks....
GameScene
[CCMenuItemFont setFontName:@"Marker Felt"];
[CCMenuItemFont setFontSize:25];
// following line will crash
// CCMenuItemFont *backmenu = [CCMenuItemFont itemFromString:@"Main Menu" target:self selector:@selector(backMainMenu:)];
CCMenuItemFont *backmenu = [CCMenuItemFont itemFromString:@"Main Menu"]
backmenu.color = ccc3(0x00, 0x00, 0x00);
CCMenu *menu = [CCMenu menuWithItems:backmenu, nil];
menu.position = ccp(160, 45);
[self addChild:menu];