What would be the way to go creating a "compound" AtlasSprite? I tried the following:
create a new node, add some atlas sprites as children (in the position I needed) and add each children to the manager. Then, add the new node to the layer -> error: child already added
creating a new node, and adding the atlas sprites as children, and then adding the node to the manager does not work, since the manager expects an atlasSprite...
Should I create a subclass of AtlasSprite? The idea is to create a single atlasSprite with different tiles from the tilesheet.