Hello.
Me again! I'll go away soon ;)
I want to have a ball with two little legs sticking out of it. The ball should fall, land on it's legs, which rotate with the impact, then spring to a settled position.
So, I have my ball body, two leg bodies, two pin constraints and two rotation spring constraints. Should work yes? Well, it doesn't because the legs don't rotate with the body, so if the body is upside down, the legs are still pointing at the floor.
I need a way to have the child bodies inherit the rotation from the parent. Any ideas?
Thanks.