Hello.
I'm having a hard time figuring out where to place Chipmunk constraints. Is it based on the local or screen space of the shape? For example:
To pin the stick to the circle, is the stick the to or the from body? Would I give the sticks local x and y coords or it's current position in screen space to position the stick? If the stick is 80 pixels long and 10 high for example, and I wanted it pinned like above would I give x as 5 and y as 5 (roughly)? Because, if I do, the stick isn't pinned as shown above.
I've read the docs and checked the example, but just can't get this working. I want to pin the stick and have it rotate only a specific amount, for which I was going to use a rotate limit.
Any help would be great, thanks.