Hi,
A custom UIView "myView" consists of several UIImageView, and I added a CATransition animation to this UIView.
Then I added this UIView to the cocos2d by calling [[[CCDirector sharedDirector] openGLView] addSubview:myView];
When the game is running, the UIImageView could switch, but there is no CATransition animation effect !
I tested this UIView in a separate normal project, the CATransition animation works properly.
It seems that cocos2d disabled or blocked the CATransition animation effect.
Why ? Any idea ?
P.S. Just tried to use UIView beginAnimations, ..., commitAnimations, etc. Animation effect does not work too !
Thanks