Hello.
I've read/watched what I can find about the parallax node, but it all seems t be using sprite sheets. My need is much simpler, so may not need the parallax node at all.
Basically, I want to move 2-3 layers of sprites depending upon where a Chipmunk shape is in a window. If the shape moves 50 pixels to the left, the layers move 50 +x amount. I've read about the camera, this may do what I need, but again may be too complex.
I come from Flash, so would have done this in AS3 with a simple background.x = foreground.x +/- x amount, possibly using a tween to keep it smooth. Is this the way to go in Cocos, or should I look elsewhere?
Thanks. :)