Hi,
I have 5 spritesheets, each of 1024x1024 size, with 16bit graphics. All graphics will be in memory at same time.
1. How much IPhone 3G has available memory for graphics? So I am asking for slowest Iphone model and IPod 2nd generation.
2. Will I have an issue since graphics is spread out on 5 large spritesheets.
Thanks