Introduction:
StackEm is a connect-four-like game with a third dimensional twist. The goal is to get four of your colored pieces in a row. You can use your larger pieces to cover smaller pieces on the board to block or win.
Why developers will find my game interesting:
StackEm doesn't do anything too fancy as far as coding. This was my first attempt at a game and at using cocos2d. I had the basic workings of the code done in about a week thanks to cocos2d. Then it took another week to write the AI, which was my first attempt at anything like that before. My experience with Cocos2d was awesome and I proudly wear my cocos2d shirt.
Why gamers will find my game interesting:
StackEm adds a level of complexity and strategy to the basic connect 4 game. I loved playing the board version of this game with friends, it was challenging but not as hard as chess to learn so a new user could pick it up with a few moments of instruction.
Here are some great screenshots of StackEm:
Graphics were done by a guy named Seth I found on elance. Cost me about $250 for the intro scenes, icons, board pieces, and board design.

Here are some great videos of MYGAME:
You can read more about StackEm at my website:
http://stackemapp.com
You can download MYGAME from iTunes here:
http://itunes.apple.com/us/app/stackem/id378320080?mt=8
I really appreciate all of the help I got from cocos2d community, especially Ray Wenderlich's cocos2d tutorials and the programming guide.
Here are some PROMO CODES for StackEm.
Please write an honest review on the app store and report directly back here about any bugs.
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