I'm showing an UIAlertView when didReceiveMemoryWarning. It's showing up fine but my game is set in landscape mode and the UIAlertView is stuck on portrait mode in the simulator. My Director has been set to display my scenes in landscape mode with this call:
[[Director sharedDirector] setLandscape: YES];
So far none of these methods to show the UIAlertView in landscape mode:
// Tried setting the orientation in the app delegate
[UIApplication sharedApplication].statusBarOrientation = UIInterfaceOrientationLandscapeRight;
// Setting UIInterfaceOrientation in Info.plist
UIInterfaceOrientation = UIInterfaceOrientationLandscapeRight
Anyone successfully turn the UIAlertView to landscape mode?