Hi,
cocos2d v0.99.4-rc is available for download:
http://cocos2d-iphone.googlecode.com/files/cocos2d-iphone-0.99.4-rc.tar.gz
Release Notes:
http://www.cocos2d-iphone.org/wiki/doku.php/release_notes:0_99_4
Highlights from v0.99.4-beta:
- Since SDK 4.0 is no longer under NDA, High-Res support is built-in in cocos2d. See CCDirector#setContentScaleFactor
- If device doesn't support High-Res, then it is emulated by scaling the glView
- Zwoptex: trimmed frames also supports flip
Full changelog:
http://github.com/cocos2d/cocos2d-iphone/blob/release-0.99.4-rc/CHANGELOG
API Ref:
http://www.cocos2d-iphone.org/api-ref/0.99.4/
Status:
- This is a release candidate. According to the tests, it is pretty stable. It seems to be 1% or 2% percent faster than v0.99.3.
I would appreciate if you could test this release with your games and report any issue that you might find. Thanks!