Hi,
cocos2d v0.99.4-beta is available for download:
http://code.google.com/p/cocos2d-iphone/downloads/detail?name=cocos2d-iphone-0.99.4-beta.tar.gz
Release Notes:
- Not available yet... probably tomorrow I'll write it
Highlights:
- New CocosDenshion with newer and more complete samples
- Supports iPhone4 (High-res). Added new way to initialize the Director.
- Particles: supports Particle Designer 1.2 & fixes
- Performance: increases a little bit the performance due to CCArray
Compatibility:
Many CCDirector methods were deprecated.
Basically there are 3 ways to initialize the director:
a) By using Interface Builder (see tests/EAGLViewTest.m`)
b) manually (the new way), or by calling the CC_DIRECTOR_INIT() macro which basically creates the director "manually"
c) manually (the old way)... which is deprecated and will be removed in v1.0
a) and b)
Full ChangeLog:
http://github.com/cocos2d/cocos2d-iphone/blob/release-0.99.4-beta/CHANGELOG
Who should use it ?
I think this release is pretty stable, but it is called "beta" and not "release candidate" because I might modify the director's API again.
So, if you want to play with high-res iPhone and or play with the new CocosDenshion, then I suggest trying this version.