I am in the process of making several games for the iPad/iPhone when .99.3 comes out and changes the license to the MIT license.
Now I need to figure out what needs to change for the MIT license.
- Can I still use the standard EULA from Apple, or do I need to create a new one that includes the MIT license for the cocos2d parts of my project?
- Do I need to put the MIT license text in my About page?
- Can I just put the license in a LICENSE.txt file in the app bundle?
I like the idea that cocos2d has changed to a standard license, but I am unclear about what I am suppose to do when I release my applications through the AppStore.
Mike