Hi
I am facing an issue with game background music. I have used OpenFeint and ADwhirl in my game. When the game starts an Alert View "-gamename-.... would like to use your location" appears. It pauses the game background music. How do i resolve this.
UIAlertView SimpleAudioEngine Pause issue
(5 posts) (2 voices)-
Posted 1 year ago #
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Does the music resume after the dialog is closed?
Posted 1 year ago # -
no it is not resumed.
Posted 1 year ago # -
Okay, I'll look into it.
Posted 1 year ago # -
I can't reproduce the issue. I created a test project that played background music and accessed the location. The "would like to use your location" dialog appeared but the music was not interrupted. I tested on 4.0.
If you want to give me a test project that repoduces the issue I will look at it.
Posted 1 year ago #
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