First of all, you'll need to upgrade your target to support the iPad. You can do this by right clicking on your game's target and selecting the upgrade option.
You'll be greeted with a message asking if you want to have one or two applications published. The choice is up to you.
Afterwards, add the higher resolution artwork, and modify your code to select the proper art based on the device. You'll also need to make sure coordinates (for ccp(x,y) for example) aren't hard coded (like ccp(240,160)) and instead calculated based on the winSize of the CCDirector, etc.
It would also be a wise idea to go through the project and target settings and make sure everything there is correct.
-robodude666