Hi,
I have found this in the docs:
Technical description: Each layer is created using an TMXLayer (subclass of CCSpriteSheet). If you have 5 layers, then 5 TMXLayer will be created, unless the layer visibility is off. In that case, the layer won't be created at all. You can obtain the layers (TMXLayer objects) at runtime by:
First of all, how can I set this visiblity to off in tiled? Is it settig opacity to 0? Is it a property of the layer?.
In the other hand, I have layers that are just information, what's the best way to make them not render? I have though about loading the map, and then do a removeChild from the node they are attached, but don't know if this is the correct way to do it.
Thanks in advance,
HexDump.