I have game like air hokey gold...
Dynamic objects in space, boundaries of static shapes at the all 4 sides,
I have also implemented cpMouse effect to touch on dynamic bodies and move according to finger..
But when i move the finger fast on screen by catching the block, sometimes block goes out side the screen....without detecting boundaries.
I have used static shapes, and also return 1 in collision detection...
How can i resolve this problem ? Can anyone have idea about that ?
May be its due to low fps ? my game fps remains 30.
Thanks in Advance...