Hi,
I'm looking at a good approach to draw antialiased lines. It seems like the best approach is to use a circle texture, and tessellate the lines. This is described nicely here: http://iphone-3d-programming.labs.oreilly.com/ch06.html#AaLinesWithTextures
Is there any way to easily achieve this in cocos2d? I don't want to reinvent the wheel if possible, so I'm asking first, after having search the forums, and the documentation without much success.
Thank you