Hi,
I am developing one game where shooter shall be stable and the object keeps passing within the range of the shooter. My game lays out into grid of mXn cells.
I want to design in such a way shooter shall have the range upto 1 cell radius from its current position. And when object crossess within this range I should get a notification.
Can anybody help me how Cocos2d and Chipmunk shall solve my problem.
Will designing a shape surrounding the shooter help me or not.
Kindly help me in this regards
Regards
Mustafa
symadept@gmail.com