I simply cannot get particles to show up in my scenes...however I am adding them as children to various objects such as CCScenes, or CCSprites...do I need to make a separate file of type CCColorLayer for it to properly work? I notice that's how it's done in the example source...
Do particles need to be in a CCColorLayer to be visible?
(3 posts) (2 voices)-
Posted 1 year ago #
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Anyone?
Posted 1 year ago # -
you add the particle emitter as a child of a CCLayer.
There is a particle test example in the "tests" that come with the cocos2d distribution.
Posted 1 year ago #
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