Hi all,
In the iPhone Simulator (v3.0) the following code works fine:
[sprite1 setRGB:255:100:90];
In the simulator this sprite looks a 'reddish' colour (as intended).
However, on my iPod Touch v3.0, the sprite appears completely white (i.e. no different from the original PNG file)
I have tried adding the following code but this only makes things look worse:
[sprite1 setOpacityModifyRGB: NO];
Any ideas?
Thanks,
Dan