Just got back taking the kids to see Ice Age -- good movie
"What do you mean "touch positioning?"
Are you talking about layout? "
"what he means is that in his game "Meteor Mission III" when the ads are shown touch events are displaced by the height of the ad. So if you want to tap a button and there is also an ad on the screen - to hit the button you have to touch a little below the button for it to register."
Precisely..Couldn't have said it better than Codemattic.
I'm not quite sure what is causing the menu buttons to react in this manner. It appears that when I add the AdMob view to my Game Layer the positioning (when trying to select the menu item) is off about 30 pixels. If I don't include the ad view -- all is well....weird...
Anyway, I just played your game -- Lite version
++ Integration to social networks
+ Very smooth game play (nice FPS)
+ Menu system is intuitive
+ Nice tease for the full product
- too simplistic (needs more meat for me)
- replay value is a bit short
I would place the ad on the main screen as well as where you have it now.