Hi everyone,
I just started developing for fun for the iPhone and FluidToy is my first output released to the AppStore: http://itunes.apple.com/us/app/fluidtoy/id363572062?mt=8
FluidToy is a small iPhone / iPod Touch application that turns your device into an interactive fluid simulation.
Use your fingers to stir in the fluid or add streams that set the fluid into a smooth flow. Create colored particle emitters that go with the flow and choose from four different background modes.
You’ll find it quite relaxing after a while…
Coming from an Actionscript world Cocos2D a lot of times felt familar... and thanks to all in the forum that answered my questions. I'm looking forward to produce something more "serious" ;). Enjoy.
Cheers,
Lars