I am developing a game, most of my objects are statics, I have a paddle that I control with touch. I want to make objects bounce on it but I don't want it to be effected by the collision, nor the gravity.
Any idea on what would be the best way to achieve that? I thought about making it static, then calling the cpSpaceRehashStatic for everytime it moves but it seems like a very expensive solution. Is there a way to update only one object in the static space and not all of them? Or another way to not make my paddle react to collisions?