I've checked in some changes that came about from issues AkumaStreak was having integrating CocosDenshion with his project.
Unfortunately it has meant some small API changes so I've changed the version number to 2.0 to reflect this version is not backwards compatible with older versions of CocosDenshion.
The update adds two features:
* Load sounds from a path rather than a filename so you have much more flexibility now in where the sounds are located;
* Removal of C++ dependencies which greatly simplifies the inclusion of CocosDenshion in a static library.
The two issues you will have when upgrading are:
* All methods that previously took fileName now take filePath so just go and change fileName to filePath;
* All .mm files are now .m files - you will need to remove the .mm files and add the .m versions to your project.
I apologize for any problems this causes but I think it is better for CocosDenshion and cocos2d overall.