I am having some issues when trying to add a background image to my ipad game. The Image is a tile map that is made up of a 64 by 64 png (tried jpg too, no diff) This drops my frame rate from 60 to 30 as soon as I add this any ideas on what i could do this is how I am adding the image
background = [CCTMXTiledMap tiledMapWithTMXFile:@"background"];
[self addChild:background z:0];