Hi , I add a tmx tile map for the background of my game the problem is that when I test it seems like the container grid of the tiles is steel there, like in the pic in the link below.
http://www.bananademocracy.com/foto.png
thanks in advance
A fast, easy to use, free, and community supported 2D game engine
Hi , I add a tmx tile map for the background of my game the problem is that when I test it seems like the container grid of the tiles is steel there, like in the pic in the link below.
http://www.bananademocracy.com/foto.png
thanks in advance
Some help pls
If you search for "tilemap gaps" you'll get many results, the topic is discussed very frequently.
Along with consulting the wiki, which contains numerous mentions to the issue and possible fixes depending on scenario.
It's all there, you just need to look, spoon feeding is a developer's worst enemy ;)
what is your png (tileset) background? I guess it black right. The black line appear because u probably missed one pixel from your png
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