@Riq and others...
As you may know I am an active participant in the Cocos2D forums and contributor of a few source code improvements as well.
I love cocos2d and the community here, however, one thing I don't like are lawyers (sorry, nothing personal) and by extension the LGPL license. I do like open source, but LGPL is restrictive, confusing, and potentially expensive if you need to fight in court over it. It is thus a deterrent for many experienced software companies (including individuals who are wary of potential legal issues).
I just want to propose that Cocos2D be re-licensed under a permissive license (like MIT) which basically reduces the developer's requirements from:
* Requirements depend on your particular usage... go read about it here: http://answers.google.com/answers/threadview/id/439136.html
* "The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software."
( http://en.wikipedia.org/wiki/Permissive_free_software_license )
Some of you may be familiar with the Ogre3D engine and it recently switched to MIT for it's most recent release. Here is the article with their rationale behind the switch:
I would like to get feedback from both users of and contributors to Cocos2D on this proposal :)