I searched and couldn't find anything about this...
I'm trying to install TouchXML in an app that uses the Cocos2D template for the latest version of cocos2d. I've used TouchXML with cocos2d before, in versions 0.7x and 0.8x. But right now, I'm getting the following error:
Command /Developer/iPadBeta/Platforms/iPhoneSimulator.platform/Developer/usr/bin/libtool failed with exit code 1
with the following seeming to be the juicy bits:
can't locate file for: -lxml2
file: -lxml2 is not an object file (not allowed in a library)
The second one definitely makes me think that this is something to do with the way that cocos sets up the project, but I don't know how to fix it.
Any experience with this issue / known fixes?