Just wanted to say thanks for such a great engine. It's easy to use, and fairly similar to another engine I used to use call Irrlicht (at least similar enough that I could pick it up quickly.)
I'm new posting to this forum but I've lurked quite a bit!
I've released a game that uses cocos2d, and am planning 2 more. It's called Smiled Out. It's up to version 1.1, which added a new gameplay type and hints. It's a "lights out" style game where you try to turn all of the items on the screen to a single color.
There are 4 types of games:
1. Levels - play through 35 levels that get harder as you go
2. Standard - solve a random puzzle with as many moves as it takes
3. Timed - you have 30 seconds to solve a random puzzle
4. Hardcore - You have a VERY limited number of moves to solve the puzzle
Please check it out, and again, thank you guys for helping me learn this engine and for producing a great engine to begin with.
http://itunes.apple.com/us/app/smiled-out-a-challenging-puzzle/id357643980?mt=8&ign-mpt=uo%3D6
Here are some promo codes:
K7LLH9EPE3E9
PKMRYJKXFKTT
F3ELJ6L9P9FL
36XNFF3XNANA
TLKERHXMAK9M