Sorry for continuously asking questions, but I feel that a lot of the documentation is out of date, or I'm looking in the wrong spots... so if anyone has pointers for good documentation, that'd be nice too!
But I'm wondering how do I change the image on my sprite after I create it? I use CCSprite to make it and display it to the user, but after an event occurs, (doesn't matter what event) how do I tell the sprite, "Okay, now use this image instead of the other one?"
Also, for my purposes it would be best to implement this as a instance method of my custom class, which inherits from CCSprite.
Thanks for the help!