I am hoping to layer two synchronized background music tracks for a game, a basic track, and a secondary melody for when the player gets a power-up. The tracks would be the same length, and would likely both always be playing, then the volume of the secondary track based on the game state.
Has anyone attempted anything like this? I've been searching everywhere for an example of how to attempt this, but haven't turned up anything.
I'm willing to mail the first person who can provide some specific help on this challenge $50.
Thanks!
-Michael