Hello guys. I'm developing games for iPhone 3GS and iPad.
Apple's official document introduce that the limitation of 24MB memory for texture. But it's for iPhone 3G.
Is there any limitation for iPhone 3GS and iPad?
I googled for more than 3 hours but get nothing.
Thanks.
'OpenGL ES applications targeting the PowerVR MBX must limit themselves to no more than 24 MB of memory for textures and renderbuffers. Overall, the PowerVR MBX is more sensitive to memory usage, and your application should minimize the size of textures and renderbuffers.'