This may seem silly. I only have a 3-frame animation that i want to handle as simple as possible. However, it's not that simple since the animation can not only go from frame 1 to 3 and from 3 back to 1, the animation could change anytime in frame two, meaning i would require additional animations from 2 to 3 and from 2 to 1 plus checking if i'm really displaying frame 2 at the moment.
It seems a little overkill to create 4 CCAnimations just for this. I'm not even sure if i should really use CCAnimation in that case. What do you think? Do you have any tips for me?
I think i might just subclass CCAnimation or IntervalAction and implement a "reverseAnimationDirection" method.