Hello, newbie here, I've trying searching up and finding as many answers as I can so I don't ask dumb questions but this is one I'm still not sure of. I want to make like a top down view game and basically the ground is larger than the screen so there should be the ability to scroll around. What's the best way to do that?
I've done something like this in the past as a java project. What I did there was have like a "camera" point, all the sprites' positions would be changed as normal, but when drawing, they would be drawn by subtracting their position from the camera so I would get the view I want on screen. I saw a camera point in the CocosNode but don't know if it should be used the same way.
Thanks for your help